Divinity will surpass Baldur's Gate 3 according to Larian CEO
The recent statement by Swen Vincke, head of Larian Studios, has fallen like a meteor in the industry. His next project, which breathes the DNA of Divinitywill be “much better” than the masterpiece that was Baldur's Gate 3. Far from being simple marketing hyperbole, this statement hides a technical and creative truth. And after thoroughly analyzing the evolution of the study, it is totally plausible. Why does returning to your own universe pose a real threat to the legacy of the Mind Scourges? We break down the keys to this ambitious future.
Technical mastery freed from ties
To understand the magnitude of this news, we must remember that Baldur's Gate 3, despite its excellence, operated under the strict rules of Dungeons & Dragons. This limited certain mechanics of Divinity who prioritized chaotic fun on table balancing. By returning to its own intellectual property, Larian regains the ability to design combat and physics systems without asking permission from Wizards of the Coast. Having played hundreds of hours of their previous titles, it's clear that the team feels more comfortable when they can break their own rules. This predicts a much more reactive and wild experience.
Divinity regains absolute creative freedom
The differentiating factor lies in “systemic interactivity.” While in BG3 many interactions were scripted by the narrative, the saga Divinity He always opted for the world to react logically but unpredictably to the elements. Swen Vincke suggests that current technology will allow them to raise this premise to a level they could not achieve in Original Sin 2. This means that the next title will not only look better, but will be “you will feel” more alive. It will allow solutions to quests that not even the developers themselves would have imagined, something that the rigidity of D&D sometimes made difficult.
A legacy that evolves with experience
We cannot ignore the emotional weight that this franchise has for the studio. Was Divinity who saved them from bankruptcy and put them on the map. And now they return to it with full pockets and a veteran team that has learned from the mistakes and successes of a GOTY production. The promise of surpassing BG3 is not based on map size, but on the content density and quality. When analyzing Larian's workflow, it is clear that they will apply all the recently acquired cinematic and narrative know-how to give their original universe a dramatic depth that before I didn't have the budget to afford.
Divinity: The Verdict of the Experts
Sometimes it is difficult to judge titles from the same studio where they share certain characteristics and resonate as much in the industry as they did at the time. Baldur's Gate 3. However, we must ask ourselves to what extent it would be fair to compare 2 franchises with each other, as well as their previous installments. Maybe the promise of Larian Studios serve to lift the hiccup more than it already is. But the new installment of Divinity, in my opinion, should be evaluated with a critical eye and with the tendency closest to objectivity.

That said, it is normal for players to expect a delivery that exceeds what was previously shown, since the industry always tries to improve itself so as not to be left behind in the competition.
And above all, taking into account the expertise from the studio, we can be sure that it will be an unforgettable delivery that will compete as the best of the year.

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