Anime

Hideaki Anno explains why Evangelion was never created for global audiences

In an interview with Forbes Japan, Hideaki Anno, director of Neon Genesis Evangelion, expressed a position against the globalization of anime. While the Japanese industry projects a market of 20 trillion yen by 2033, He stated that he did not create thinking about the foreign public. His works, he explained, are born from a deeply Japanese process. Therefore, he maintains that they should not be adapted to facilitate international consumption. If a work crosses borders, he concludes, the viewer must make an effort to understand it.

In a time where many productions seek to soften their identity to be universal, the position of Anno stands out for its coherence and creative authority. His refusal to dilute the drama, language, and cultural sensitivity of his stories is, paradoxically, what has turned Evangelion in a global phenomenon. We analyze why this absolute fidelity to Japanese identity does not limit its reach, but rather reinforces the author's expertise and the trust of his audience.

Anno draws a clear line between video games and cinema. While the former allow interaction and direct response from the user, cinema, in his opinion, It is a one-way medium. A movie is not designed to accommodate the viewer's complaints, but to present a closed vision that the public can accept or reject. This philosophy explains why he decided to produce Evangelion: 3.0+1.0 Thrice Upon a Time independently, assuming all creative and financial responsibility. By eliminating intermediaries, he protected the integrity of the work and reinforced the idea that the viewer's trust should be placed in the creator, not in decisions dictated by the market.

From this perspective, trying to please everyone is the quickest route to losing identity. Anno argues that a work that works in Japan, by being honest with its cultural context, can resonate abroad naturally. By mentioning Studio Ghibli already Hayao Miyazaki as examples of production focused exclusively on the domestic market, reinforces the idea that international relevance is not built by adapting, but by going deeper into one's own.

Language and emotion as inevitable barriers

Asuka Evangelion

One of the most compelling points of his speech is the relationship between language and emotion. For Anno, the drama of his films is articulated through thoughts and feelings that only exist fully within the mental framework of the Japanese. Although cinema combines image and sound and can overcome certain linguistic barriers, the dialogues and the psychology of the characters remain anchored to a specific way of thinking. In this context, his statement that the public must adapt does not seek to exclude, but to preserve the cultural coherence of the work.

The director also points out that the historical difficulties of anime in the West were not due to its content, but to a poor marketing strategy. Therefore, it defends a clear separation of functions. Creators must focus on making authentic works, while the commercial area is in charge of selling them later. This division protects creative authority and prevents art from becoming a generic product designed by committee. Ultimately, the position of Hideaki Anno does not reject the global public. It is a firm defense of cultural identity as a source of value. Its intellectual honesty strengthens the viewer's confidence and demonstrates that, sometimes, the greatest international influence comes precisely from not trying to force it.

Oikawa Neko apologizes for not having seen Neon Genesis Evangelion

The Verdict

Hideaki Anno is not apologizing for being Japanese; he is demanding respect for the purity of his creative process. His philosophy that the public must adapt to the work is the basis of why Evangelion remains an unrepeatable cult piece after decades of existence.

Anno's approach is the medicine that the anime industry needs at this time of explosive expansion. Japan's true global influence comes not from trying to look like Hollywood or softening its cultural nuances so as not to offend, but from being so deeply local that the rest of the world can't help but be fascinated by its uniqueness. Anno is right: if the creator adapts to the market, art dies to become a commodity.

Do you agree with Anno that films should be a one-way communication regardless of the public's opinion, or do you think that in the digital age directors should be more receptive to global criticism to improve their works? Leave us your opinion in the comments.

©カラー/Project Eva.

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