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Nintendo limits access to Switch 2 development kits

A new report has revealed that Nintendo would be complicating the development of native games for switch 2. This situation has generated discomfort among several companies in the industry. According to Digital Foundrythe Japanese company limits access to development kits of your next console And, instead of offering them widely, I would be asking many studies to first publish their games on Switch 1. They trust the retrocompatibility so that they can be played on Switch 2.

Nintendo on the sights

This has caused a strange scenario. Even Some great AAA studies have not been able to advance with specific versions for switch 2. Meanwhile, certain independent teams did obtain hardware. The most cited example is that of Chillin 'By the Firea small coexistence game around a fire. This game takes advantage of the new console camera and functions such as Gamechat. This makes it impossible to run on Switch 1.

John Linneman, journalist of Digital FoundryHe explained that during his coverage at Gamescom 2025 he was able to talk to several teams that are in this situation. “Many developers told us the same. Nintendo asked them to publish on Switch 1 and trust retrocompatibility. The reality is that they cannot get hardware. It is very difficult at this time,” he said in the medium podcast.

Discontent does not arise solely because of kits, but also by the lack of clarity in the criteria that Nintendo uses to distribute them. Oliver Mackenzie, also of Digital Foundryhe commented: “I do not understand the strategy. Some indies have access, which is positive, but at the same time there are large developers, with high -budget projects, which have been left out. And we are not talking about an isolated case, but of several important names that have not received anything.”

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Badly optimized versions and ports

According to Mackenzie, this unequal selection has surprised more than one study. In theory, The arrival of Switch 2 should be an opportunity to enhance large -scale games. However, the console barely has a small number of improved official editions. “The most striking thing is that we have seen very few switch 2 editions after the launch. Maybe No Man's Sky and one or two more examples. However, the reality is that there are almost no Third-Party launches adapted, ”he explained.

This situation raises doubts about the catalog growth rate of the new console. Many titles published in Switch 1 could benefit from an optimized Port for Switch 2. But without development kits, the process is impossible for much of the industry. For now, Nintendo's strategy seems to be aimed at ensuring that the backward is the bridge between generations. Although this strategy stops the appearance of games that really exploit the most recent hardware.

Chillin by the Fire

The contrast between the beneficiary studies and those that are still expected is reflected in the general perception of the development community: Nintendo would be “almost discouraging” work for switch 2as Linneman described. For some, this is a temporary decision to better manage kits production. For others, it could be a broader strategy that seeks to carefully control the arrival of native titles to the platform.

There is no official communication

So far, Nintendo has not given any official explanation about this policy or responded to requests for media comments such as Ign. The company, however, prepares a new Nintendo Direct in September. This has raised fans expectations worldwide. Among the most anticipated ads are updates of Metroid Prime 4 and news related to Mario. It is not yet clear if there will be news about Switch 2 or the distribution of your development kits.

Nintendo

In any case, the debate is already installed. While some celebrate that indies like Chillin 'By the Fire They can soon take advantage of the new hardware, others question that AAA studies with great impact projects remain without access to the necessary equipment. The immediate future of Switch 2, at least in terms of catalog, seems to depend on both the retrocompatibility and the internal decisions that Nintendo takes in the coming months.

© Nintendo.

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